Ebitengine
Ebitengine (formerly known as Ebiten), by Hajime Hoshi , is a lightweight and efficient 2D game engine for the Go programming language. Designed with simplicity and portability in mind, Ebitengine allows developers to create high-performance games for desktop, mobile, and web—all with clean Go code and minimal setup.
Key Features
- Go Language Support: Build games using Go, a fast, statically typed language known for its simplicity and concurrency features.
- Cross-Platform Deployment: Export games to Windows, macOS, Linux, Android, iOS, and WebAssembly with ease.
- Hardware-Accelerated 2D Rendering: Take advantage of GPU acceleration for fast, smooth rendering with minimal resource usage.
- Simple API: Minimalist and intuitive API design makes it easy to get started and build powerful systems without engine bloat.
- Audio & Input Handling: Built-in support for sound playback and multi-input devices like keyboards, gamepads, and touchscreens.
- WebAssembly Support: Build and run your games directly in modern browsers with great performance and responsiveness.
- Active Development & Community: Well-maintained with active community support, examples, and libraries to expand functionality.
- No External Dependencies: Games built with Ebitengine are fully self-contained and easy to deploy.
Who Should Use it:
Ebitengine is ideal for Go developers, indie game creators, and performance-focused programmers looking to make clean, efficient 2D games across multiple platforms.
Summary:
Ebitengine is a compact and capable 2D engine for Go programmers who want full control, fast performance, and smooth cross-platform
TITLE:
CREATIVE GENRE:
PUBLISHER:
PLATFORM:
PRICE RANGE
Free
Related products
About Creaxus | Support | Privacy Policy | Legal | Promote your product | Cookies | X Creaxus



