Ebitengine

Ebitengine
Ebitengine (formerly known as Ebiten), by Hajime Hoshi, is a lightweight and efficient 2D game engine for the Go programming language. Designed with simplicity and portability in mind, Ebitengine allows developers to create high-performance games for desktop, mobile, and web—all with clean Go code and minimal setup.
Key Features:
- Go Language Support – Build games using Go, a fast, statically typed language known for its simplicity and concurrency features.
- Cross-Platform Deployment – Export games to Windows, macOS, Linux, Android, iOS, and WebAssembly with ease.
- Hardware-Accelerated 2D Rendering – Take advantage of GPU acceleration for fast, smooth rendering with minimal resource usage.
- Simple API – Minimalist and intuitive API design makes it easy to get started and build powerful systems without engine bloat.
- Audio & Input Handling – Built-in support for sound playback and multi-input devices like keyboards, gamepads, and touchscreens.
- WebAssembly Support – Build and run your games directly in modern browsers with great performance and responsiveness.
- Active Development & Community – Well-maintained with active community support, examples, and libraries to expand functionality.
- No External Dependencies – Games built with Ebitengine are fully self-contained and easy to deploy.
Who Should Use It:
Ebitengine is ideal for Go developers, indie game creators, and performance-focused programmers looking to make clean, efficient 2D games across multiple platforms.
Summary:
Ebitengine is a compact and capable 2D engine for Go programmers who want full control, fast performance, and smooth cross-platform support. It’s perfect for minimalists who like building games from the ground up—with power and elegance.
TITLE: Ebitengine
CREATIVE GENRE: Game Development
PUBLISHER: Hajime Hoshi
SYSTEM: PC, Mac, Linux, Web-based, iOS, Android
Feature Tags
Price Range
Free
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