Stride

Stride (formerly Xenko) by Stride Team is an open-source, C#-powered 2D and 3D game engine designed for modern game development. With a clean architecture, next-gen rendering features, and full access to the engine source, Stride delivers professional capabilities with the flexibility of a community-driven tool. Whether you’re building games, simulations, or interactive visualizations, Stride offers complete control from code to graphics.

Key Features:

  • C# Scripting: Built entirely in C#, Stride lets you develop game logic with ease, leveraging Visual Studio and the full .NET ecosystem.
  • High-Fidelity Rendering: Includes a PBR (Physically Based Rendering) pipeline, support for HDR, post-processing effects, shadows, and advanced material systems.
  • Scene Graph & ECS: Combine hierarchical scene graph structure with an Entity Component System for scalable and organized development.
  • Visual Studio Integration: Develop using your favorite IDE with auto code generation and project synchronization.
  • Visual Tools: Use a built-in game editor with scene management, material editors, animation tools, and asset previews.
  • Cross-Platform Export: Publish your game to Windows, Linux, Android, and more—with console support possible through engine extension.
  • VR & AR Ready: Support for VR headsets and AR devices using OpenXR for immersive experiences.
  • Open Source & Extensible: MIT-licensed and actively developed by a supportive open-source community with plugin architecture for extensibility.

Who Should Use It:

Stride is perfect for C# developers, indie studios, and technical artists who want a modern, fully customizable 3D engine with strong rendering capabilities and open-source transparency.

Summary:

Stride gives developers a sharp, efficient C# workflow paired with next-gen graphics and scene control. It’s an ideal engine for those who want a free, full-featured toolkit that blends powerful design tools with full access to the tech stack.


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