Real-Time Ray Tracing

Flax Engine by Flax Engine Team is a next-gen, high-performance 3D game engine built for speed, flexibility, and visual fidelity. Whether you’re developing an indie game or a large-scale production, Flax gives you full control over the rendering pipeline, C# and C++ scripting, and powerful editor tools—all with stunning real-time performance.

Read more: Flax Engine

Wicked Engine by Mihail Łaban is a high-performance, open-source 3D engine designed for real-time rendering and simulation. Written in modern C++, it offers advanced graphics capabilities like ray tracing, physically based rendering (PBR), and GPU-driven workflows—all in a lightweight and accessible package. Wicked Engine is ideal for developers who want bleeding-edge visual tech without the bulk of traditional engines.

Read more: Wicked Engine