Cross-Platform Export
HaxeFlixel by the HaxeFlixel Team is a fast, open-source 2D game framework built on top of the Haxe programming language and OpenFL. Designed for indie developers, hobbyists, and educators, it combines a rich feature set with cross-platform power, making it easy to develop pixel-perfect games with modern tools and lightning-fast performance.
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Urho3D by the Urho3D Community is a lightweight, cross-platform 2D and 3D game engine built in modern C++. It’s open-source, modular, and well-suited for developers who want high performance, low-level access, and the freedom to customize their engine for games, simulations, or real-time applications.
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jMonkeyEngine by the jMonkeyEngine Team is a powerful, open-source 3D game engine built for Java developers. With a focus on real-time performance, extensibility, and a full suite of development tools, jMonkeyEngine empowers programmers to build desktop, VR, and Android games with deep control and rapid iteration.
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Armory3D by Armory Project is a powerful open-source 3D game engine integrated directly into Blender. It enables artists and developers to build stunning real-time games and interactive experiences using a unified workflow—where modeling, animation, logic, and deployment all happen within a single environment. Armory3D bridges the gap between content creation and coding, offering a visual logic system and full scripting support.
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RPG Maker MZ by Gotcha Gotcha Games is a powerful and accessible game development tool built specifically for creating classic-style 2D role-playing games—without needing to write a single line of code. With drag-and-drop tools, prebuilt assets, and customizable scripting support, MZ empowers anyone to craft immersive worlds and story-driven adventures.
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Godot by The Godot Engine Community is a fully open-source, cross-platform game engine designed for 2D and 3D game development. It’s lightweight, flexible, and completely free—with no royalties or licensing fees—making it a favorite among indie developers, hobbyists, and educators worldwide.
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Buildbox by AppOnboard Inc. is a powerful no-code game development platform that lets you create beautiful, monetizable 2D and 3D games without writing a single line of code. With its intuitive drag-and-drop system, smart logic nodes, and real-time preview, Buildbox makes it easy for anyone—from hobbyists to mobile game studios—to bring their ideas to life.
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MonoGame by the MonoGame Team is an open-source game development framework built on C#. It’s the spiritual successor to Microsoft’s XNA Framework, giving professional developers the tools to build high-performance, cross-platform 2D and 3D games. With MonoGame, you write once and deploy to nearly every major platform—with full control over your game engine.
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OpenFL by the OpenFL Foundation is an open-source framework that replicates the classic Flash API while extending its capabilities for modern, cross-platform game and app development. Written in Haxe, OpenFL allows developers to create rich 2D experiences using familiar workflows and export them to nearly every platform—without needing the Flash Player.
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CopperCube by Ambiera is a lightweight 3D game engine and editor designed to make game development accessible—even for those with little or no coding experience. With its visual-first workflow, fast learning curve, and broad platform support, CopperCube empowers indie developers, hobbyists, and educators to create 3D games, interactive scenes, and simulations quickly and efficiently.
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