Frameworks

MonoGame

MonoGame MonoGame by the MonoGame Team is an open-source game development framework built on C#. It’s the spiritual successor to Microsoft’s XNA Framework, giving professional developers the tools to build high-performance, cross-platform 2D and 3D games. With MonoGame, you write once and deploy to nearly every major platform—with full control over your game engine. Key […]

MonoGame Read More »

OpenFL

OpenFL OpenFL by the OpenFL Foundation is an open-source framework that replicates the classic Flash API while extending its capabilities for modern, cross-platform game and app development. Written in Haxe, OpenFL allows developers to create rich 2D experiences using familiar workflows and export them to nearly every platform—without needing the Flash Player. Key Features: Who

OpenFL Read More »

HaxeFlixel

HaxeFlixel HaxeFlixel by the HaxeFlixel Team is a fast, open-source 2D game framework built on top of the Haxe programming language and OpenFL. Designed for indie developers, hobbyists, and educators, it combines a rich feature set with cross-platform power, making it easy to develop pixel-perfect games with modern tools and lightning-fast performance. Key Features: Who

HaxeFlixel Read More »

Heaps

Heaps Heaps by Nicolas Cannasse (creator of the Haxe language) is a high-performance, open-source 2D/3D game framework built on top of Haxe. Lightweight, modular, and extremely flexible, Heaps is designed for experienced developers who want full control over their rendering, logic, and pipelines—ideal for games, interactive media, and creative applications. Key Features: Who Should Use

Heaps Read More »